Caini (Iris) Liu


I am a designer who harnesses ethnographic research and foresight methodologies to craft innovative solutions. By weaving together technology, aesthetics, and culture, I illuminate the stories behind everyday objects and lives.

About
All Projects
Playground

CONTACT
LinkedIn
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Irisssliu@hotmail.com
WeChat: guazi1360588

Scribe Expert


Scribe Expert focuses on an entire experience workflow that protects deep thinking in the digital world. It includes a clip that attaches to specialized paper and digitize the content written on it. After that, user's handwritten marks act as triggers for the AI to transform the content into a more readable and easily archivable format.

-Object protects human autonomy
Industrial design | Human Computer Interaction | AI & Human autonomy











Tentacle: Aha, tingle moment!


Tentacle is a human sensory expander that enhances ‘the sixth sense’ of perceiving others' emotions.

-Object as sense
Mechanical design | Machine learning | Arduino | 3D printing | Speculative design











Extend Product Life Cycle Through the Psychology of Collecting


Through culture research, find opportunities to enhance people’s emotion attachment to objects, thus promote long-lasting consumption in China.

-Object has spirit
Cultural research and insight | Ethnography research











The Pizza Book: Sensation of the ordinary


In The Pizza Book, ‘pizza’ was focused as a central theme to conduct information filtering and presentation. Through the design of pizza tools, rethink the meaning of pizza in specific culture and scenarios.

-Object holds information
Product design | Book design | Cultural research









Work in Philips Domestic Appliances


Worked as an industrial designer from July 2021 to July 2022 at Philips’s new established (started from March 2021) R&D innovation centre in China.

Industrial design | Localization | Pitch Deck | Product identity handbook | Documentation

ISO’Link


Utilizing a VR headset with temperature-sensitive padding that changes with the number of co-viewers, emitting scents corresponding to the viewing scene, and incorporating gesture-based interaction through a companion app, to experience the warmth and companionship of the real world within the virtual realm of the post-pandemic era.

-Object for connection
Industrial design | UI design | Metaverse











Who is the apple?


An interaction game where participants mimic an apple in front of a mosaic screen, and the AI's preference for shapes closer to its programmed perception of an apple determines the winner. Through the game, audiences reflect on the bias of AI.

- Objects in AI’s eye
Interaction game | P5.js | Python | AI bias











Hello Box: Culturilazation of HelloFresh expansion to South East Asia


Based on insights gained from cultural research of Southeast Asian, Hello Box presents a tailored solution for the food subscription service company Hello Fresh’s expansion to this area.

Cultural research | Ethnography research |Service design | Industrial design | UI design











NEX: A confluence of virtual fashion and reality


In collaboration with Kering and Need for Speed, NEX is a service platform offering a form of personalized custom plugins embedded within gaming products, aiminng to stimulate the dynamic vitality exists between different domains, as well as erode the boundaries between virtual fashion, reality and individuals.

-Object shows your soul
Service design | Generative art | UI design | Midjourney